Bright Memory review
A fast, frantic first person shooter hack and slash adventure.
By: Jordan Smith (CrispySinger), on 29/11/2020.
Bright Memory trailer
A strange phenomenon for which scientists can find no explanation has occurred in the skies around the world. It’s soon discovered that these strange occurrences are connected to an archaic mystery – an as-of-yet unknown history of two worlds, about to come to light...
NBSR – No Bull-Shit Review.
Reviews that are short, sweet and to the point.
Bright Memory is a intense, frantic, fast paced, first person shooter hack and slash game that was released in 2019 but has just recently came to Xbox Series S and X.
I for one feel that Bright Memory is an amazing title that excels in giving you a taste of what's to come and what the developer is capable of. Albeit a short game, that doesn't take away from the overall enjoyment and impact the game itself. It has a good mix of gameplay mechanics to give you a feel for what to expect in the future, such as the combat, exploration and puzzle solving.
In regards to the story, you are more or less thrown into a sequence of events that are already underway prior to the game kicking off and things aren't really elaborated on nor are the other characters relevance to the story and this can be a bit confusing as you will end the game or the "episode" without any of this being expanded on. I for one don't mind as such, if it is being explored further in future episodes or updates then that it is fine with me. If the game is being packaged as an episodic title or a work in progress then this isn't unreasonable and for the very small asking price and quality all things considered I think it's well worth checking out.
The combat is fun, frantic and can get quite intense at times due to the volume of enemies that can easily start swarming you. The variety of melee weapons, guns and abilities help provide a fun and interesting approach to handling combat situations and ensuring you need to think on your feet when tackling groups of enemies. Visually the game looks amazing with stunning environments and neat visual effects during cutscenes and combat. You'll find yourself running through the game numerous times to fully upgrade your abilities, depending on how you handle enemies this will lessen the effort in doing so, if you are pulling off stylish moves utilising different abilities then you will gain more experience.
Although I had expected it to be a bit meatier, I was never expecting it to be of a AAA level standard in regards to the length of the game itself or the likes. It may be quite short, but the achievements available to grab will keep completionists and the likes coming back to tackle it again and again, so there is definitely replay value in the game but I can see why some may feel it is simply a way to expand the playtime without offering much else other than bragging rights.
I know some people may have quarrels with some of the visuals and voice acting but I feel that is somewhat trivial when the game itself was developed by a single developer. All things considered, I feel a great job has been done here and if this is the potential of a sole developer, then I can only begin to imagine the possibilities for the future if there was a full team behind this game.